Update to v0.1
V0.1 changelog
5 new events added
Unit upgrades and info screen (removed or replaced useless actions, added at least 1 useful, fun or strong but conditional action(or effect) per character, along with some stats that they might lack). Archer targeting changed to circle instead of a line, they will be more reliable now
Ability to continue the bandit battles after the turns have ended (some of you maniacs enjoy killing everything to a last man, who am i to deny you that?)
God mode option added (No damage taken and one shotting enemies)(please report if there are any issues, i have made checks for a lot of combat event scripts to prevent bricking the scenario, but some might have slipped my gaze)
2 new characters
character bios
a few screen optimizations and ui adjustments
bunch of bug fixes
a lot of backend adjustments and rewrites that you guys probably don't care about (i do catalogue them in my discord if anyone is interested)
Files
Get God among Kings
God among Kings
GodamongKings
Status | In development |
Author | SolidDoc |
Genre | Role Playing, Visual Novel |
Tags | Adult, Fantasy, Male protagonist, Narrative, Ren'Py, Singleplayer, Tactical RPG, Turn-Based Combat |
Languages | English |
More posts
- Update to v0.2615 days ago
- Update to v0.2546 days ago
- Update to v0.2382 days ago
- Update to v0.20Sep 03, 2024
- Update to v0.197Aug 12, 2024
- Update to v0.194Jul 30, 2024
- Update to v0.192Jul 14, 2024
- Update to v0.189Jun 26, 2024
- Update to v0.185Jun 11, 2024
- Update to v0.181May 22, 2024
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